The BerserK Showdown
What's The BerserK Showdown?
"The BerserK Showdown" is my first Friday Night Funkin Mod. FNF is a rhythm game made on Newgrounds where you have to press keynotes while the music is playing in the background.
The original game is quite fun, thanks to engines (like Psych and OS), this game can be modified as much as you like, you can also add characters, songs, scripts, and much more interesting stuff.
If you want to discover the TBKS mod, click the red button below.
Who is working on TBKS?
Not only Berserk 308 and Digital Hourglass are working on this magnificent project but also other people are currently active in the TBKS Team so let's introduce them!
Berserk 308: Composer (Instrumental), Graphical Aspects, and more.
Digital Hourglass: Composer (Voices), Graphical Aspects, and more.
Voided Battery: Scripter, Dialogue.
Beaudry: Icons Spritesheets.
Snazzy Ostrich: Custom Texture note of Berserk
Kingdom Of Saulo: Secondary Composer (Voices).
What's The Story of TBKS?
Berserk is a red-orange lava-type planet. On the Day of his Birthday, he decides to buy a set of headphones for listening to music, but when he puts them on for the first time. He immediately feels more determined and he decided to rap battle with one of his closest friends, a green terrestrial planet called, Bronzorg.
After a while Best, another terrestrial planet, decide to rap battle the lava planet, but this time he isn't alone because, in the distance, someone is watching the two planets with seriousness and confusion...
Why was The BerserK Showdown Born?
The BerserK Showdown was not born from a single project, a single server, or a single inspiration.
It came from a longer creative path connected to BerserK Fire, to Eddy’s personal passion for celestial characters, and to the desire of turning planets, stars, and cosmic bodies into something more meaningful than simple astronomical objects.
TBKS became a way to tell stories through space.
The project reflects the history of a community, the evolution of its creator, and the many experiences that shaped the BerserKVerse over time.
TBKS carries the spirit of BerserK Fire: creativity, resilience, collaboration, conflict, rebirth, and determination.
How is it Possible to Make a mod like TBKS?
A lot of software needs for making this project but luckily some of them are free for everyone like Microsoft Visual Studio or Audacity.
While other programs like Adobe Illustrator and FL Studio aren't free and you have to buy them. That's why you can also find free alternative solutions to make similar results as the others.
But In conclusion, you need an app that helps you to:
- Drawings (Adobe Illustrator)
- Making the Backgrounds (Space Engine and Photoshop)
- Coding (Microsoft Visual Studio)
- Composing (FL Studio)
- Spritesheet Maker (XML Generator)

What's The BerserK Showdown now?
At first glance, TBKS may look like a project about celestial characters performing in musical battles.
But its real meaning goes further. TBKS is about creation, transformation, memory, conflict, and identity. Every planet, star, and cosmic entity represents a piece of a much larger story.
Some characters are born from friendship.
Some from loss and some from rivalry.
Some from the need to protect a world that still deserves to exist.
This is what makes The BerserK Showdown more than a simple musical project.
In 2022, Pluto’s Reprisal helped accelerate the process.
It introduced a stronger idea of what a Solar System Showdown could look like and pushed Eddy to explore planet characters in a more direct and structured way.
It also motivated him to improve his drawing skills, especially through Adobe Illustrator, and to imagine how celestial characters could be used inside a musical and narrative project.
However, Pluto’s Reprisal was not the final identity of TBKS. It only helped the project move faster, but it did not define what TBKS would become.
As The BerserK Showdown continued to grow, it became clear that its characters, stories, locations, props, and cosmic concepts needed a proper archive. This is where The BerserK DeX, also known as TBKDX, became important.
TBKDX is not just a collectible card bot.
It is now the main archive for the core projects of BerserK 308, preserving characters, lore, descriptions, quotes, rarities, locations, props, trivia, and future expansions connected to the BerserKVerse.
Through TBKDX, the world of TBKS becomes more accessible, organized, and interactive.





